Elden Ring: Shadow of the Erdtree patch 1.13 buffs spells, UI

cyberfeed.pl 1 miesiąc temu


Elden Ring’s latest update is replete with balance adjustments to the game’s weapons, spells, and Spirit Ashes, but it’s a simple UI change that may have the biggest, most welcome impact on how players experience the game. If you’ve always struggled to summon your steed Torrent or an NPC summon in a high-pressure situation in Elden Ring, read on.

Prior to Tuesday’s update, version 1.13 of Elden Ring, the game’s pop-up menu that asked whether you wanted to summon Torrent or, say, the drake warrior Igon defaulted to “Cancel.” Now, more than 2 years into Elden Ring’s life, FromSoftware has made that default choice be “OK.” This tiny change will be immense for Elden Ring players, erstwhile they break the muscle memory of FromSoft’s erstwhile implementation, and should make certain boss fights just a teensy bit easier.

Here are the applicable patch notes for that UI update:

  • Changed the default selection of the OK / CANCEL prompt that shows up erstwhile utilizing the “Spectral Steed Whistle” while the spectral steed is dead. The default selection position is now OK.
  • Adjusted the placement of NPC summon signs in certain boss fight areas.
  • Changed the NPC summon signs in certain boss fights to let the user to summon NPCs simply by pressing the action button once.

In addition to this massive menu buff, Elden Ring’s latest patch besides powers up any previously unimpressive spells. The incantations insignificant Erdtree and Rain of Fire, added in Shadow of the Erdtree, seem to have benefited the most from FromSoftware’s latest circular of changes; the erstwhile actually heals allies commensurate with its advanced religion requirements and the second does an incredible amount of harm to fire-vulnerable enemies.

Also buffed nearly across the board are summoned spirits. With the exception of the already powerful Mimic Tear, all Spirit Ash is getting an attack power and harm negation buff erstwhile boosted by Revered Spirit Ash Blessings. Many Spirit Ashes besides get increased HP and attack power.

Read on for Elden Ring version 1.13’s full patch notes, and enjoy seeing the phrase “Will no longer stagger as easily” listed about 1,000 times.


PvP-exclusive balance adjustments

Equipment

  • Increased poise harm of average attacks for the following weapon types:
  • Light large Swords / Backhand Blades / Hand-to-Hand Arts / Beast Claws
  • Increased poise harm of dual wield attacks for the following weapon types:
  • Straight Swords / Thrusting Swords / Curved Swords / Katanas / Spears / Whips / Fists / Claws
  • Increased poise harm of the Claws of Night throwing attacks.
  • Decreased the backstep invulnerability window erstwhile the Fine Crucible Feather Talisman or the Talisman of All Crucibles are equipped.

Skills

Savage Lion’s Claw

  • The second hit of the follow-up attack is now easier to land.
  • Decreased harm animation of the first attack against another players.

Raging Beast

  • Decreased invulnerability window against another players’ attacks.

Blind Spot

  • Decreased invulnerability window against another players’ attacks.

Palm Blast

  • Decreased poise amount generated erstwhile charging this skill.

Spell and Incantations

Miriam’s Vanishing

  • Decreased invulnerability window against another players’ attacks.

Knight’s Lightning Spear

  • Increased attack power of the first lightning spear.
  • Decreased attack power of the spears launched after the first one.
  • Decreased poise harm of all spears generated by this spell.

General balance adjustments

  • Increased harm animation of the Light Greatsword charge attacks against enemies (other than players).
  • Increased the stats & position of the following NPCs that can be summoned in any areas: Needle Knight Leda / Pureblood Knight Ansbach / Thiollier
  • Increased the attack power and harm negation of summoned spirits, excluding the Mimic Tear, erstwhile the Revered Spirit Ash Blessing is at [5] or more.
  • Increased the attack power and harm negation of summoned spirits, excluding the Mimic Tear, erstwhile upgraded to “+8” or higher.

Armament

Increased attack power scaling erstwhile upgrading the following armaments.

Repeating Crossbow / Spread Crossbow / Rabbath’s Cannon

Shield of Night

  • Increased harm negation erstwhile blocking physical attacks.

Euporia

  • Increased Holy harm erstwhile the weapon has its luster restored.
  • Decreased the number of attacks required to reconstruct the weapon’s luster.
  • Increased the duration of the luster restoration effect.

Golden Lion Shield

Golem Fist

  • Added a harm hitbox to the hand condition of the ranged fist attack.

Smithscript Greathammer

  • Increased poise harm of the swing condition of throwing attacks (the projectile is unchanged).

Spread Crossbow

  • Decreased the generated position buildup erstwhile utilized with Bolts that have position effects.

Ailment Talisman

  • After the onset of a position ailment, the position build up (or duration) of said ailment will now besides be reduced immediately by a certain amount.

Clarifying Horn Charm / Clarifying Horn Charm +1 / Clarifying Horn Charm +2

  • Increased Focus resistance.

Skill

Savage Lion’s Claw

  • Increased attack power and poise harm of the first attack.

Swift Slash

  • Reduced movement distance erstwhile utilizing this skill
  • Extended recovery time.

Overhead Stance

  • Increased attack power against enemies (other than players).

Aspects of the Crucible: Wings

  • Increased attack power.
  • Increased directional control, as well as amount of poised generated erstwhile utilizing this skill.

Lightspeed Slash

  • The additional light attacks are now affected by the attack power and ability scaling of the weapon.

Rancor Slash

  • Increased attack power of the vengeful spirits.
  • Increased stamina harm against guarding enemies.

Revenger’s Blade

  • Increased directional control for follow up attacks after a strong attack.

Horn Calling

  • Increased attack power against enemies (other than players).

Horn Calling: Storm

  • Increased attack power against enemies (other than players).

Weed Cutter

  • Increased the velocity of attacks.

Romina’s Purification

  • Increased poise value erstwhile utilizing this skill.

Red Bear Hunt

  • Increased attack power.
  • Increased poise value erstwhile utilizing this skill.

Rancor Shot

  • Decreased position buildup generation erstwhile utilized with Arrows that have position effects.

Repeating Fire

  • Adjusted attack power to compensate for increase in weapon damage

Feeble Lord’s Frenzied Flame

  • Reduced Frenzy position effect buildup against enemies.

Revenge of the Night

  • Increased poise harm and attack power erstwhile this skill is utilized immediately after guarding against an enemy attack.

Spell

Glintblade Trio

Blades of Stone

  • Adjusted attack power of the first, second and 3rd charge attacks.
  • Increased attack power of the non-charged attack.
  • Increased attack power of the first hit of the charged attack, and reduced attack power of the second and 3rd hits.
  • Increased attack scope and attack speed.

Glintstone Nail

  • Increased attack power and improved enemy tracking.

Glintstone Nails

  • Increased attack power and improved enemy tracking.

Impenetrable Thorns

  • All generated Impenetrable Thorns will now track enemies.
  • Decreased attack power and poise damage.
  • Decreased the Hemorrhage position buildup and stamina harm against guarding enemies.

Rings of Spectral Light

  • Increased attack power and Frostbite position buildup.

Vortex of Putrescence

  • Increased attack power and Frostbite position buildup.

Incantation

Minor Erdtree

  • Increased HP recovery amount.

Land of Shadow

Spira

Watchful Spirit

Divine Beast Tornado

  • Increased attack power.
  • Enemies hit by the tornado will now be launched upwards.
  • The tornado will be little likely to vanish due to collision with the terrain.

Rain of Fire

  • Increased attack power.
  • Reduced the interval between each hit.

Roar of Rugalea

  • Increased poise harm and attack power.

Furious Blade of Ansbach

Rotten Butterflies

  • Increased Scarlet Rot position buildup.
  • Reduced the interval between harm ticks.
  • Increased attack range.

Ash

Wandering Noble

  • Will no longer stagger as easily.

Noble Sorcerer

  • Will no longer stagger as easily.

Nomad Ashes

  • Will no longer stagger as easily.

Putrid Corse

  • Will no longer stagger as easily.

Skeletal Militiaman

  • Will no longer stagger as easily.

Skeletal Bandit

  • Will no longer stagger as easily.

Albinauric

  • Will no longer stagger as easily.

Winged Misbegotten

  • Will no longer stagger as easily.

Demi-Human

  • Will no longer stagger as easily.

Clayman

  • Will no longer stagger as easily.

Oracle Envoys

  • Will no longer stagger as easily.

Man-Fly

  • Will no longer stagger as easily.

Lone Wolf Ashes

  • Will no longer stagger as easily.

Rotten Stray Ashes

  • Will no longer stagger as easily.

Giant Rat Ashes

  • Will no longer stagger as easily.

Warhawk

  • Increased HP, physical attack power and Fire attack power.
  • Increased Stance status.

Land Squirt

  • Increased HP.
  • Will no longer stagger as easily.

Spirit jellyfish

  • Increased HP, physical attack power and poison position ailment buildup on enemies.
  • Will no longer stagger as easily.

Spider Scorpion

  • Increased physical attack power, poison position ailment buildup on enemies and harm negation but for strike and fire attributes.
  • Will no longer stagger as easily.

Fingercreeper

  • Will no longer stagger as easily.

Fanged Imp

  • Will no longer stagger as easily.

Bigmouth Imp

  • Increased HP and Fire attack power.
  • Will no longer stagger as easily.

Gravebird

  • Increased HP and magic attack power.
  • Will no longer stagger as easily.

Soldjar of Fortune

  • Will no longer stagger as easily.

Archers

  • Will no longer stagger as easily.

Greatshield Soldiers

  • Will no longer stagger as easily.

Page

  • Will no longer stagger as easily.

Vulgar Militia

  • Will no longer stagger as easily.

Marionette Soldier

  • Will no longer stagger as easily.

Avionette Soldier

  • Will no longer stagger as easily.

Kaiden Mercenary

  • Increased HP and physical attack power.
  • Will no longer stagger as easily.

Mad Pumpkin Head

  • Increased physical attack power.
  • Will no longer stagger as easily.

Fire Monks

  • Increased HP and Fire attack power.
  • Will no longer stagger as easily.

Ancestral Follower

  • Increased physical attack power.
  • Will no longer stagger as easily.

Horned Warrior

  • Increased HP and harm negation but for pierce attacks.
  • Will no longer stagger as easily.

Azula Beastman

  • Increased HP and lightning attack power.
  • Will no longer stagger as easily.

Man-Serpent

  • Will no longer stagger as easily.

Crystalian

  • Will no longer stagger as easily.
  • Increased physical attack power.

Kindred of Rot

  • Will no longer stagger as easily.

Bloodfiend Hexer’s

  • Increased hemorrhage position ailment buildup on enemies.
  • Will no longer stagger as easily.

Glintstone sorcerer

  • Will no longer stagger as easily.

Twinsage Sorcerer

  • Will no longer stagger as easily.

Inquisitor

  • Increased HP.
  • Will no longer stagger as easily.

Godrick Soldier

  • Will no longer stagger as easily.

Raya Lucaria Soldier

  • Will no longer stagger as easily.

Leyndell Soldier

  • Will no longer stagger as easily.

Radahn Soldier

  • Will no longer stagger as easily.

Haligtree Soldier

  • Will no longer stagger as easily.

Mausoleum Soldier

  • Will no longer stagger as easily.

Messmer Soldier

  • Increased Hp and physical attack power.
  • Will no longer stagger as easily.

Stormhawk Deenh

  • Increased HP and physical attack power.
  • Will no longer stagger as easily.
  • Increased duration of effect to increase the attack power given to allies.

Banished Knight Oleg

  • Increased physical attack power and harm negation against physical attacks.
  • Will no longer stagger as easily.

Banished Knight Engval

  • Increased physical attack power and harm negation against physical attacks.
  • Will no longer stagger as easily.

Bloodhound Knight Floh

  • Increased HP, physical attack power and harm negation against physical attacks.
  • Will no longer stagger as easily.

Black Knight Captain Huw

  • Increased physical attack power and harm negation against physical attacks.
  • Will no longer stagger as easily.

Black Knight Commander Andreas

  • Increased harm negation and defender boost against Holy and Physical attacks.
  • Will no longer stagger as easily.

Fire Knight Hilde

  • Increased Fire attack power.
  • Will no longer stagger as easily.

Fire Knight Queelign

  • Increased Vigor and Faith.

Swordhand of Night Jolán

  • Increased Vigor and Dexterity.

Jolán and Anna

  • Increased Vigor and Dexterity.

Battlemage Hugues

  • Increased physical attack power and magic attack power.
  • Will no longer stagger as easily.

Latenna the Albinauric

  • Increased HP, physical attack power, and magic attack power.
  • Will no longer stagger as easily.

Perfumer Tricia

  • Increased HP.
  • Will no longer stagger as easily.

Depraved Perfumer Carmaan

  • Increased fire attack power.
  • Will no longer stagger as easily.

Omenkiller Rollo

  • Increased HP, physical attack power, and Fire attack power.
  • Will no longer stagger as easily.

Blackflame Monk Amon

  • Increased HP and Fire attack power.
  • Will no longer stagger as easily.

Curseblade Meera

  • Increased HP and physical attack power.
  • Will no longer stagger as easily.

Demi-Human Swordsman Yosh

  • Increased HP, physical attack power, and magic attack power.
  • Will no longer stagger as easily.

Ancient Dragon Knight Kristoff

  • Increased Lightning attack power and harm negation against Physical, Lightning, and Holy Attack affinities.
  • Will no longer stagger as easily.

Redmane Knight Ogha

  • Increased physical attack power and harm negation against Physical and Fire attack affinities.
  • Will no longer stagger as easily.

Lhutel the Headless

  • Increased physical attack power and harm negation against physical attacks.
  • Will no longer stagger as easily.

Cleanrot Knight Finlay

  • Increased physical attack power and harm negation against Physical, Magic, and Holy Attack affinities.
  • Will no longer stagger as easily.

Black Knife Tiche

  • Will no longer stagger as easily.

Divine Bird Warrior Ornis

  • Increased HP and harm negation against Physical attacks but Pierce attacks.
  • Will no longer stagger as easily.

Ancient Dragon Florissax

  • Increased Arcane.
  • Increased harm negation against all affinities.
  • Increased Skills and Incantations usage rate.
  • Increased the velocity and poise values during any attacks.

Finger Maiden Therolina Puppet

  • Increased Vigor and Faith.

Jarwight Puppet

Dolores the Sleeping Arrow Puppet

Nepheli Loux Puppet

  • Increased Vigor and Strength.

Dung Eater Puppet

Nightmaiden & Swordstress

  • Increased HP and physical attack power.

Bug Fixes

  • Changed the default selection of the OK / CANCEL prompt that shows up erstwhile utilizing the “Spectral Steed Whistle” while the spectral steed is dead. The default selection position is now OK.
  • Adjusted the placement of NPC summon signs in certain boss fight areas.
  • Changed the NPC summon signs in certain boss fights to let the user to summon NPCs simply by pressing the action button once.
  • Fixed a bug where the harm of any average attacks of the Dark Moon Greatsword were lower than intended.
  • Fixed the physical attack attribute menu display of the “Warpick” weapon.
  • Fixed a bug where any attacks of the “Swift Spear” weapon were different than expected in terms of power, harm motion and hitbox generation timing.
  • Fixed a bug that prevented the “Twinblade Talisman” from affecting the Perfume Bottles weapon kind erstwhile equipped and utilized in the left hand.
  • Fixed a bug where the physical attack attributes of any attacks of the Thrusting Shields weapon kind were different than expected.
  • Fixed a bug that allowed the usage of Arrows / large Arrows / Bolts / large Bolts that should not be usable for the following weapon types:
  • Light Bows / Long Bows / Greatbows / Crossbows / Ballistas
  • Fixed a bug where the effect of expanding the power of the Incantation “Light of Miquella” of the “Circlet of Light” helmet was not applied correctly.
  • Fixed a bug that caused FP consumption erstwhile utilizing the “Unending Dance” Skill while not gathering the ability requirements of the weapon “Dancing Blade of Ranah”.
  • Fixed a bug where the physical attack attribute of any attacks of the “Deadly Dance” Skill was different than expected.
  • Fixed a bug where the physical attack attribute of the “Scattershot Throw” Skill of the “Claws of Night” weapon was different than expected.
  • Fixed a bug where the following Skills did not change correctly erstwhile performed with or without FP.
  • Dynastic Sickleplay / Raging Beast / Repeating Crossbow Fire
  • Fixed a bug where a different Rage Art was sometimes performed erstwhile following up with a strong attack after utilizing the “Raging Beast” and “Dynasty Sickleplay” Skills.
  • Fixed a bug that caused certain Skills to execute differently than expected under certain circumstances.
  • Fixed a bug that prevented any Spells / Incantations that can be utilized in the air from being utilized in the air under any conditions.
  • Fixed a bug that caused the “Golden Arcs” Incantation to make attacks slower erstwhile cast with the left hand.
  • Fixed a bug where the “Rain of Fire” Incantation sometimes did not hit enemies.
  • Fixed a bug where the “Furious Blade of Ansbach” Incantation did not apply Hemorrhage position build up.
  • Fixed a bug where under any circumstances, the decision distance erstwhile casting any Spells / Incantations was different than expected.
  • Fixed a bug that sometimes interrupted the cast of the “Roar of Rugalea” Incantation.
  • Fixed a bug where the “Cherishing Fingers” magic attack sometimes did not hit.
  • Fixed a bug in the behaviour of the Mimic teardrop spirit erstwhile casting Spells, Incantations and Skills.
  • Fixed a bug where NPCs could be summoned erstwhile the maximum number of cooperative multiplayer members had been reached.
  • Fixed a bug that caused any items to display different icons than expected.
  • Fixed a bug where exiting the game or going through a loading screen immediately after defeating “Count Ymir, parent of Fingers” could make the dropped items unobtainable.
  • Fixed a bug that prevented the player from performing Critical hits on any enemies.
  • Fixed a bug in which any attacks on certain enemies were interpreted differently than expected.
  • Fixed a bug that prevented rune gains erstwhile defeating any enemies.
  • Fixed a bug that prevented any enemies from working decently under certain circumstances.
  • Fixed a bug where the Multiplayer area borders were different than intended in any areas.
  • Fixed a bug where the player would spawn in a different place than intended erstwhile invading another player’s world
  • Fixed a bug in the map menu that caused any NPC icons in the Realm of Shadow to not display properly.
  • Fixed a bug in the plan of the map of Realm of Shadow and the “Map Fragment” icon.
  • Fixed a bug where any cutscenes were not displayed correctly under certain circumstances.
  • Fixed a bug where any sound effects did not play correctly.
  • Fixed a bug where any effects were not displayed correctly.
  • Several performance improvements and another bug fixes.

Steam-only adjustments

  • Fixed a bug where “Anti-aliasing Quality” was unintentionally set to “High” each time the game was restarted.

Correction of end credits

In update 1.12, an mistake was included in the credits of the game.

This issue will be corrected in the next update.

Possible unstable performance fixes

  • For the PS5 version of the game, unstable framerate may be improved by utilizing the “Rebuild Database” option from the device’s safe mode.
  • In any PC versions, Ray Tracing may be unintentionally enabled and origin unstable performance. delight check the Ray Tracing setting in the “System” > “Graphics “ > “Ray Tracing Quality” from the title screen or in-game menu.
  • In the PC version, the message “Inappropriate activity detected” may appear without cheating.
  • To fix this issue, delight verify the integrity of the game’s files before restarting the game.
  • In the PC version, unstable framerate may be caused by 3rd organization applications that control mouse behavior. Deactivating these 3rd organization applications may improve performance. The version number of this update shown at the lower right corner of the Title Screen will be as follows:

App Ver. 1.13

Regulation Ver. 1.13.1

  • In PS4, PS5, Xbox 1 and Xbox Series X|S versions, Regulation files can be downloaded by logging in to the server.
  • If the Regulation Ver. listed in the lower right corner of the title screen is not1.13.1, delight choice LOGIN and apply the latest regulation before enjoying the game.



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